look, in my games i love a good weapons degradation/repair mechanic like the next guy, but wait, no. i hate that mechanic. dead island, learn from other games! i hate the idea that my sword is gonna break after three swings. come on the cthulhu’s first swim t-shirts from pax are now available in my [...]
Posts Tagged ‘games’
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sometimes it’s fun to fantasize about a distant world of beings you’ll never understand, like in a campaign of h&h. good thing no one actually ever really dies forever. what a weird game mechanic, so the game just stops at that point? and you don’t get to play anymore? i wonder if they did that [...]
└ Tags: cthulhu, dice, dungeons and dragons, game, games, gug, humans and habitats, non-euclidean, roleplaying, rpg, tabletop game
hopefully i’m doing a stellar job as the pax east media ambassador. if you see me there this weekend, come over to bandland where i am sitting with scott and get a blamimation poster and a lazy cat poster (!!!) exclusive to pax east i think i have a deep, abiding understanding of what people [...]







