Switch off your ambient occlusion! In this San Francisc0 treat of an episode, Paul searches for the Tanner household in Watch Dogs 2, while Kris launches the topic of playing catch-up with Paul’s insane game completion rate. PLUS: describing Paul’s handsome dad, ruined phone DLC, and multiplayer content that leaks into always-online single-player games.
Thanks for the kind words and messages from you! If you’re enjoying 28 Plays Later, like and share us on Facebook, and drop us a line at email@example.com.
Stuff my turkey to the brim, we’ve a lot to be thankful for! Paul’s thankful for how many games he’s played this past week, while Kris is thankful for the ability to live vicariously through Paul. Plus — Pokemon cruelty, and just giving up on Half Life 3!
Big episode! Kris and Paul try to shrug off the post-election blues*, then discuss the myriad games Paul’s been playing — including a round of Payday 2 with The Stanley Parable‘s William Pugh. And from PAX Australia, we interview Arkane Studios’ Art Director for Dishonored 2, Sebastien Mitton! A fascinating look at beautiful and functional world design in games. Thanks to Bethesda for hooking us up!
* We know we’ve been on about politics for a while now. But while it may seem unrelated, a functional government underlies everything we could hope to do — including a silly podcast discussing games. We have the luxury to do so, and inasmuch as it affects our enjoyment or alters our subjectivity towards things, we think it’s sensible to bring big topics up when needed. Thanks for hearing us out, and for listening. We’d like to go back to not worrying about it too, believe me. -<3 Kris and Paul